For those who were looking forward to the 2012 release of Bioshock Infinite and were saddened by the news of a delay into 2013, well its time to put a smile back on your face as we have an awesome new trailer for the game.
Bioshock Infinite will be releasing on the 26th of February 2013
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Halo 4 Trailers and Vi-docs!
We're getting ever closer to the launch of Halo 4 and Microsoft are making sure we bloody well know about it. First up is the trailer they have been talking about for the last week which shows Chief being scanned for weaknesses if he has any at all.
We also have a vi-doc which gets talking about all the new multiplayer goodness we can expect to see when we finally get our hands on it.
So are you guys excited for Halo 4, why not tell us what you're looking forward to. Follow @gamesgadgetgeek
We also have a vi-doc which gets talking about all the new multiplayer goodness we can expect to see when we finally get our hands on it.
So are you guys excited for Halo 4, why not tell us what you're looking forward to. Follow @gamesgadgetgeek
007 Legends Review
007 Legends Review : Not so Legendary!!!
From the outset the game plays and looks like a hybrid of the old and the new, this is the really clever part of it, they have taken the old film settings and villains and recreated them as best they can and in some cases modernized parts of the set. Then they've added Daniel Craig as the man himself James Bond, thrown in the new Aston Martin DBS and there you have it, a modern classic. Is this really what was needed though, I mean would you want them to go back and edit in Daniel Craig instead of Sean Connery in Goldfinger, of course not so why do it with the game. We've all played the modern games, driven around in the new Aston, fired an AK-47 but wheres the excitement in that. Why not give us a DB5 to roar around in and then destroy whilst playing chicken with a large mirror, I can't help but feel that most of the classic moments are lost in the modernization of the game and the lack of back story with each mission.However these minor issues wern't about to stop me playing the game so my review continues. 007 Legends is not the prettiest game to come out of a box, its more N64 than Win 7 64-bit and there isn't an awful lot to shout about. While the characters look realistic and the areas are relatively well presented there are a number of bugs. Namely scanning lines that appear quite frequently on the console versions at least, I imagine enabling V-Sync on pc would solve the issue. I've also found that on the PS3 at least, there are laggy patches that are a far cry from CoD's widely advertised 60fps. Seeing as this is basically a CoD clone but with Bond playing the hero it's a bit strange that it should have so many issues. My favorite bug by far though occurs during the licence to kill missions where i was attacked by an army of Daniel Craig's. I kid you not, most if not all of the enemies spawning were Daniel Craig clones. With this being such a high profile game and using such low end graphics the fact that you get these errors and more, mostly shadow issues, consistently is almost unforgivable.
Its not all bad though the gameplay in general is a bit of fun, its your standard FPS, run through the level and shoot everything that moves, although there is technically a stealth mode, but more about that later. Right now I want to talk about quick-scoping. With this being almost a carbon copy of CoD the guys at Eurocom have heavily utilised the quick-scope mechanic, which is far to easy in my opinion, allowing you to waste entire rooms of people with no skill at all. The one redeeming feature of the gameplay is the MI6 upgrades shop. At various points throughout the missions you will come across crates that will allow you to exchange xp for either weapon parts or character boosts. This actually does add a bit of fun and a tactical side to the gameplay, choose to silence up and go stealth, or chuck a grenade launcher on your AK and go crazy, it's your choice. That said anyone that can get through this game in stealth mode has the patience of a saint and far too much time on their hands. Not being able to look round corners here is a real disadvantage, in fact the only help you do get is that crouching makes your footsteps silent. The game really suffers from a lack of interactivity with the guards bodies here, being able to hide the subdued guards would make stealth mode worthwhile, but in it's current state, it is not really a viable option.
Overall the gameplay lacks innovation, each mission consists of fighting to the villains office, infiltrating their office, gathering intel and then a quick time event to beat the boss. Even though there are a few car chases thrown in and some different styles of gameplay, namely skiing and zero gravity missions, it doesn't stop the overall game from becoming repetitive. What's more if you don't know the films inside out the overall feel of the story is completely dis-jointed, you are dropped in halfway through storylines with no real clue as to whats happened or why and as a result the game has no real flow to it.
I don't want to completely write this game off though, it does have some positive aspects and it is still fun to play through, especially for any Bond fans out there, they've also brought back the fan favourite MI6 missions which add a bit more of a challenge to the game, You could also do a lot worse if you're looking for something to tie you over untill the next big release. Ultimately this is a game that will be picked up by fans and kids and its success will probably be determined by how many fans want to pick it up brand new and how many are willing to wait for the price to drop.
Verdict : 3/5
While the gameplay isn't particularly bad it lacks the polish of a good game and the innovation of a great game, that said it will still provide entertainment for Bond fans and anyone that wants to pick up an easy shooter and blast away the enemy.
Dishonored Reviewed
So I was lucky enough to get my hands on a copy of Dishonored last week and was keen to find out if all the hype from E3 was deserved or not. I rushed home, copy of game in hand, and threw it straight into the PS3 eager to try out this new IP. However I was met with the familiar installation screen, so I went and made a cup of tea, wrote a short novel and then returned to find the game finally installed. Ok so it was more like 25mins not a lifetime but, boy was the wait worth it. The game opens straightaway with stunning visuals, a boat ride across the harbour to the city of Dunwall, with exquisite lighting and incredible colours, for a moment I was completely transfixed missing the opening story completely.
Luckily I didn’t miss anything too important. Unfortunately that’s also the way it goes with most of the storyline, it isn’t the most gripping story ever told. You play Corvo, Lord Protector to the Empress of Dunwall, a city beset by a plague of rats that is decimating the population. It’s a huge, sprawling industrial city that made its fortune on whale oil and, as you find is very much powered by the oil. Framed for the murder of your beloved empress and wrongly imprisoned, you set out to seek your vengeance.
From the offset it feels like a cross between Bioshock and Assassins Creed with just a hint of Half Life 2 thrown in there. It has to be said the city feels very much like Victorian England meets City 17 and it’s not just the robot-walkers that conjure up this feeling, the general layout of the city and the feel of it all bring back fond memories of Half Life 2.
However this is a completely different game, a game driven more by you and your choices than an over-arching intricate storyline. Do you sneak past the guards and subdue them where needed, or do you brazenly stroll through the city carving a bloody path through all that stand between you and your vengeance. This is where Dishonored comes into its own, each of the 9 levels is its own sandbox environment, with its own workings and you can choose how to play, how to level your weapons and gear, not to mention your void powers. There are 10 powers to choose from and each lend themselves to different styles of gameplay, ranking up blink, dark vision and agility will allow you to perch on rooftops and observe your enemies, their patrol routes etc. and then find a way around them. Whereas vitality, blood thirsty and wind blast let you rip through multiple enemies to leave a mass of bloody corpses in your wake.
Even the choice to kill your way to the end or to stealth it impacts the storyline, more corpses means more rats which leads to an ultimately darker end game than if you avoid killing too many guards. Admittedly the AI is inconsistent and fairly dumb, for lack of a better word. You can be peeking out from behind a wall one hundred per cent sure that you can’t be seen and yet the guard spots you, but run into the nearest building and watch through a window as he tries to find you and nothing, he goes back to his patrol, satisfied that you’ve been dealt with. Not to mention the imagination they must have been using when they came up with the name for the mysterious stranger from the void, The Outsider, who imbues you with your powers.
However, I can forgive them here, as they pretty much used their entire imaginative quota when coming up with the game concept, and what a concept. Equally matched with astounding gameplay, that will have you leaping from buildings, bending time and swash-buckling your way to revenge. Every moment you pull off a daring escape, or impossible feat is matched by complete failure, when you over reach and fall to your death, or are inevitably eaten by a fish, as you frantically head for shore. It’s this balance that makes the game what it is, it drives you to carry on trying different styles of play and punishes you when you fail. The game is a masterpiece and but for a few shortcomings is virtually perfect. As much a work of art as it is a gore-fest, few games these days genuinely surprise and fewer still surprise in their delivery of gameplay and choice, Dishonored does it all and smashes any preconceptions you have about the genre, it’s a breath of fresh air in a market that has become stale of late. It’s hard to see any game that will be anywhere near as innovative as this in the near future so enjoy it while it lasts.
Pros:- Cons:-
Innovative gameplay Buggy AI
Stunning visuals Fish
Evolving storyline
Style
Overall Rating 9/10
Watch our play through of dishonoured daily at www.youtube.com/gamingzeroes
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New Dead Island Riptide Trailer + Images
So they are at again, those blasted zombies! They have infested another trailer for the upcoming zombie slaying game, Dead Island Riptide.
The trailer isn't as harrowing as the first teaser for the original game but it still has hints of its direction. See the trailer below to see what you think about it.
The trailer isn't as harrowing as the first teaser for the original game but it still has hints of its direction. See the trailer below to see what you think about it.
Samsung Announce the Galaxy S III Mini
Have you found yourself lusting over the Samsung Galaxy S III but thought that the 4.5 inch screen was just to much for you? Well worry not as the boys and girls at Samsung have decided that it's time for you to have some of that Jelly Bean goodness.
The Samsung Galaxy S III Mini still isn't as small as it sounds as it comes with a well proportioned 4 inch Super AMOLED display and is designed using the same styling as its fully grown sibling. Other "mini" changes include a shrink on the CPU, moving down to just the two cores and running at 1GHz and a 5MP camera capable of 720p video recording.
For More details take a gander at the Samsung Press release followed by more photos.
Samsung Mobile UK has today unveiled the Galaxy S III Mini, a compact version of the flagship smartphone, the Galaxy S III. The Galaxy S III Mini brings the high performance, intuitive ease-of-use and nature-inspired design of the Galaxy S III to an elegant, compact smartphone with a 4.0-inch screen.
Simon Stanford, Vice President, Telecommunications & Networks Division, Samsung UK and Ireland said: “The award winning Galaxy S III has been extremely well received globally since it launched earlier this year so we are thrilled to be able to offer our customers the same revolutionary design, intuitive usability and intelligence in a mini version. We will continue to develop smartphones to cater for a variety of customer needs and this latest release demonstrates our ongoing commitment to offering our customers more choice at every price point.”
The Galaxy S III Mini is powered by Android™ 4.1 (Jelly Bean), the latest version of the world’s most popular smartphone operating system, benefitting from fast, fluid and smooth graphics along with a new Google Search™ experience featuring Google Now™.
Stylish and compact, the Galaxy S III Mini shares the Galaxy S III’s breakthrough design and simple elegance. Its ultra-minimal curved frame creates a rich natural feel, which is also reflected by its nature-inspired home screen, wallpapers and ringtones. A beautiful 4.0-inch Super AMOLED display offers a generous viewing experience that means multimedia and Web content can be viewed in brilliant colour and clarity. The compact size of the Galaxy S III Mini offers customers a comfortable grip and a convenient one-hand operation.
The Galaxy S III Mini is packed with intelligent technology designed to make interacting with the phone incredibly natural and intuitive. S Voice, Samsung’s advanced natural language recognition software, means your voice can be used to unlock the phone with simple customised commands. Your voice can also play a favourite song, turn the volume up or down, organise your daily schedule, or automatically launch the camera and start taking photos.
The Galaxy S III Mini also understands human gestures to make using the phone easier and more natural. With Smart Stay, the phone’s camera tracks a person’s eyes and keeps the screen lit as long as they are looking at it. When reading a text message from a friend or family member, Direct Call allows customers to automatically call that person simply from the motion of lifting the phone to their ear; and Smart Alert conveniently alerts people to missed calls or messages as soon as the phone is picked up.
Content sharing is easy and fast on the Galaxy S III Mini. Its S Beam feature allows a 10MB music file to be shared in just two seconds by simply tapping on another S Beam-enabled device, such as the Galaxy S III or Galaxy Note II, even without a Wi-Fi or cellular signal. The Buddy Photo Share function also allows photos to be easily and simultaneously shared with friends pictured in an image directly from the camera or the photo gallery.
GALAXY S III mini Product Specifications
| Network | HSPA 14.4/5.76 900/1900/2100 EDGE/GPRS 850/900/1800/1900 |
|---|---|
| Display | 4.0” WVGA Super AMOLED |
| Chipset | Dual Core 1GHz |
| OS | Android™ 4.1 (Jelly Bean) |
| Camera | 5MP AF + LED Flash / VGA Front |
| Video | H.264, MPEG-4, H.263, VC-1, SorensonSpark, WMV7, WMV8 Recording/ Playback : 720p |
| Audio | MP3, AMR-NB, AAC/AAC+/eAAC+, WMA, OGG(Vorbis), FLAC |
Additional Features | Game/Video/ Readers/Music Hub |
| Kies, KiesAir | |
| FM Radio (RDS) | |
TouchWiz | |
Google™ Mobile Services | Google Search, Google Maps, Gmail, Google Latitude Google Play Store, Google Play Books, Google Play Movies Google Plus, YouTube, Google Talk, Google Places, Google Navigation, Google Downloads |
| Connectivity | WiFi a/b/g/n, WiFi HT40 GPS/GLONASS NFC Bluetooth® 4.0(LE) |
| Sensor | Accelerometer, Digital compass, Proximity, Gyro |
| Memory | 8/16GB ROM+ 8Gb RAM, microSDup to 32GB |
| Dimension | 121.55 x 63 x 9.85 mm, 111.5 g |
| Battery | 1,500 mAh |
* All functionality, features, specifications and other product information provided in this document including, but not limited to, the benefits, design, pricing, components, performance, availability, and capabilities of the product are subject to change without notice or obligation.
Naruto Shippuden Ultimate Ninja Storm 3 Trailer
Being a huge fan of Naruto I am very excited to show you guys the latest trailer for Naruto Ultimate Ninja Storm 3!
From the looks of it the game will start during the Five Kage Summit and will then carry on into the fourth great shinobi war. This brings the game series up to date and inline with both the manga and anime aspects of the Naruto universe.
The game is set to be released in 2013.
From the looks of it the game will start during the Five Kage Summit and will then carry on into the fourth great shinobi war. This brings the game series up to date and inline with both the manga and anime aspects of the Naruto universe.
The game is set to be released in 2013.
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